Crunch Time
Crunch time is a topic of much debate in the game industry, and has been for the past few years.What exactly is crunch? If you've never experienced it, it's hard to describe completely, but the basic...
View ArticleGetting Started with 3D Modeling - SketchUp
Greetings, all!This month, I bring you the first in a new series of tutorials on game development. We're starting out with the basics, using SketchUp to teach some of the principles of 3D modeling for...
View ArticleXCOM: Enemy Unknown Review (PC)
In its heyday, the original XCOM for PC was considered one of the finest games of all time, and well-known for causing late-night (or, frequently, past dawn) gaming sessions.Firaxis has made a fresh...
View Article3D Modeling Concepts Primer
We've previously covered using SketchUp as a way to dive in to 3D modeling, but we're going to take a bit to step back and look at the basics.In part 1, we cover the basics of what makes up a 3D model...
View ArticleNew SketchUp tutorial series!
We previously covered the basics in SketchUp, and now it's time to put that knowledge to use.This week brings a new series of SketchUp tutorials which will culminate in taking our finished product into...
View ArticleGetting started with 3ds Max
Yet another piece of the 3D modeling puzzle, we'll be covering 3ds Max in the next few weeks, as part of the ongoing primer for new 3D artists.Read part 1 here.
View ArticleAnother Month, Another Batch of Tutorials!
I've posted another series of tutorials for you to check out, focusing on the combination of SketchUp and 3ds Max to make realistic scenes together. Take a look and let me know what you think!...Read...
View Article3ds Max 2013 in focus
The SketchUp to 3ds Max workflow series continues, and this month we're focusing on the Max side of the equation.Creating realistic scenes in SketchUp for rendering - Part 4UV Mapping in 3ds Max 2013 -...
View ArticleWrapping up 3ds Max
We're not quite done with our tutorial series on 3ds Max, it's time to dive in on UV mapping techniques.UV Mapping in 3ds Max 2013 - Intermediate Techniques - Part 1...Read Full Post
View ArticleTexture Photography Guide
Now that we've covered some uses of textures with 3D modeling, we're going to dive into how to make those textures better, and how you can create them yourself. While using photo libraries can be a...
View ArticleTexture Photography: Applied Knowledge
Once we covered texture photography last month, the obvious next step was to take those photos into a game engine for use.This time around, we cover:Creating Realistic Photo Textures for Games - Part...
View ArticleBreaking News: Unity iOS and Android dev tools now free
See the announcement from Unity here:http://www.youtube.com/watch?v=5GcdsiNYYR8
View ArticlePhotogrammetry!
Photogrammetry, the concept of deriving geometric data from photographs, has come a long way in the recent past. The advent of faster computers and better algorithms has put the technology ...Read Full...
View ArticleGetting started on MODO
Now that we've covered a number of the basics in 3ds Max, it's time to move on to another great tool, MODO. The recent release of MODO 701 added a number of useful features and improvements. We'll get...
View ArticleOculus Rift, hands-on comments
One of the most talked-about peripherals in gaming hardware is the Oculus Rift VR system headset. I recently got a chance to try one out at East Coast Game Conference. Check out the article for my...
View ArticleReview: Frozen Synapse - iOS
A popular turn-based tactical game has made the jump to mobile.Review: Frozen Synapse - iOS
View ArticleAdobe Creative Cloud
Adobe has announced the end of their Creative Suite line with version 6, and have moved to a cloud-based licensing model.We take a look at what this new licensing model and tool set offers game...
View ArticleMobile Gaming reviews!
This month we take a look at a pair of games for iOS, Ear Monsters and Sid Meier's Ace Patrol.Ear Monsters is an audio-focused game, like Papa Sangre, but in a arcade, twitch-gameplay sort of...
View ArticleReview: Shadowrun Returns!
One of the first uber-successful game Kickstarter campaigns has been released to the public, and the results are definitely something to talk about. Shadowrun Returns, with its strong background in...
View ArticleSide-scrolling and Heisting and Zombies, oh my!
This month brings a trio of reviews, two for mobile, and one for PC.First up, BADLAND, a beautiful side-scroller that has you race across a surreal landscape while dodging hazards. ...Read Full Post
View Article